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Jumat, 19 April 2013

Drakan Order of The Flame


Drakan: Order of the Flame is an action-adventure computer game developed by Surreal Software and published by Psygnosis in 1999. The game follows Rynn, a young woman with extraordinary martial skills, and an ancient dragon Arokh on their quest to free Rynn's younger brother from the evil sorcerer Navaros. The gameplay alternates between dungeon exploration and monster fighting when Rynn is alone and aerial dogfights when she mounts Arokh. A sequel, Drakan: The Ancients' Gates, was released in 2002.



Demon Hunter Mai

Before the popular doujin circle French Bread was known by this name, they called themselves Watanabe Seisakujo. Even back then, it looks like the group had a love for 2D gaming, as this fun little side-scrolling action game suggests. Players here are trying to save their friend who has been kidnapped by a little angel-like being. It's a cute, lighthearted romp with very good, fluid controls, all with an old school flair.

Seeing as the game was made almost a decade ago, it has a much more retro look to its sprite-based graphics more reminiscent to what one might find back in the 16-bit era. Nonetheless, it still looks very good, with nice use of bright colors, and some very cute character designs. The enemies that players face off againsts are all rather cute, with little angels, gun-toting frogs, and chubby, balloon-like cats being among them.

Controls are very simple, with the arrows providing movement, and the z and x providing attack and jump. Players also have special weapons that they can use on a limited bases by pressing up and attack at the same time. Unfortunately, there doesn't seem to be and gamepad support for Demon Hunter Mai, and be careful about hitting escape, as that quits the game instantly. Nonetheless, controls are very responsive, which is certainly more than I can say about a lot of the professionally made 2D games coming out during this time.

From a historical perspective, it's interesting to take a look at a game like Demon Hunter Mai, as it shows some of the early work of French Bread. Keeping the good fight going for a decade for 2D gaming is certainly commendable. 

OS: Windows 98/ME
CPU: 300 Mhz (NOT SURE)
RAM: 128 MB (NOT SURE)

Made by "Watanabe Seisakujo" now known as "French Bread"

A horizontal scrolling action game and you play as "Kawasumi Mai" from visual novel and anime "Kanon".

Dark Earth



Dark Earth is an action-adventure third person game. It was developed by Kalisto Entertainment and published by MicroProse. It is set in an unique post apocalyptic world. Just like in any other adventure games you collect and manipulate items, and talk with many interesting persons you encounter on you journey. There is also a weapon base combat.
The game has recorded audio dialogs. You may also use subtitles.
Even though the game does not use graphic acceleration it looks like it does. It uses pre-rendered graphics with 3D models for the characters. The story is really good. The game is not so known, but it was praised as one of the best games of 1997. It certainly deserves the title.

This is a full English language version of the game.

The Dark Earth.7z file contains:
Dark Earth 2 CD's
Dark Earth 1.1 game patch
Manual (although not in English)

If you want to change the language you may edit the DKE.CFG file. However it will not change the audio. 



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Age Of Sail 2 Privateers Bounty



Genre: naval tactics game
Publisher: Global Star Software
Developer: Akella

"Privateer's Bounty: Age of Sail II" immerses players into the era of sailing, a time when shipbuilding hadn't quite reached it's pinnacle but the spirit of the age and the wonder of recent innovations in sailing technology inspired nautical heroes. The romantic world of sea adventures, political intrigue, piracy and massive ocean battles, ancient sea customs and a first glimpse into a future epoch - these are only fragments of the multi-faceted universe of "Privateer's Bounty".

The game expands upon the sailing tactical simulation concept, using Age of Sail II as its launching point for innovation. This solid foundation makes "Privateer's Bounty" the ideological successor of this remarkable game.

Player mission objectives vary from the total annihilation of the enemy to brutal fort assaults, from "capture the flagship" to fleeing from an enemy-seized bay. Experienced players will note changes to the fleet control system, battle conducting principles, networking and several other aspects of the game. These changes result in a deeper emergence into the game and, as a consequence, a popular alignment towards the sphere of tactical real-time games.

A dynamic, intuitive unit interface simplifies the control of large squadrons. New damage calculation algorithms have been specially optimized for the needs of a dynamic tactical game. This enables a realistic battle situation to be simulated with precision.

We've analyzed the suggestions of our sea-strategy game fans when designing the game interface. As a result, the new interface allows for individual adjustment of windows arrangements and numerous hot key customizations. Additional game adjustment options allow the player to tune the game for computers of any configuration.

The single-player game includes three large campaigns based on some of the historical events of the 19th century. While the campaigns are grounded in a historical context, the design emphasis is placed upon the unique spirit of each epoch. In one campaign, the player may set off in search of an expedition that has mysteriously disappeared in the northern sea. In another campaign, they may be seeking out the gold of the notorious pirate F. Dreik.

"Privateer's Bounty" features:

Over 2000 ships and 11 nations
20+ battle unit types, including steamships, submarines, and an air balloon
3 military campaigns
Over 20 single-scenario battles
Advanced multiplayer mode, with up to 16 players via LAN or Internet with Game Spy Arcade service support
Session-based network mode allowing new players to join in the action
Customization options that include the use of your own name and flag in network games.

Minimal System Requirements:

Pentium 266 MHz
16MB 3D video card with D3D support
64 MB RAM
Windows 95/98/ME/2000/XP

Recommended System Requirements:

Pentium III 600 MHz or higher
32MB 3D video card with D3D support
128 MB RAM
Sound card with EAX support
Windows 98SE/XP
Added wallpapers, and update file. 


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blade & sword



  • there are 3 unique character here and you choose one of them. after that, you can travel the path of vengeance with them -- your task is to guide them through the stories and help them to survive
  • 36 kung fu attacks available and you can use all off them. besides that, there are 12 super moves to give combo attack and diminished several enemies
  • your battle will against the 40 incredible monsters, and you can use your creativity to create new moves and fists
  • the light is full-screnn and shadow effects, realistic day & night and weather effects